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Equipment Risk Of Rain 2

There are 2 master advantages the survivors have to assistance you lot defeat the bosses of Risk of Rain 2: Items and Equipment. Items are powerful buffs that can be stacked with no limit to the amount you can hold (though some practise have a limit to the effectiveness of their stacks). Equipment will add an additional ability to the survivor. Only 1 piece of Equipment can be held nonetheless (unless you are using MUL-T) and then these are usually more than powerful, long absurd-down abilities.

Beneath is a list of Items and Equipment bachelor in Take chances of Rain 2 and how to unlock them for your runs.

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Risk of Rain 2 Items

Items are broken up into 3 Rarities:

  • Common
  • Uncommon
  • Rare

Some items are unlocked by default while other volition require yous to complete special challenges to have access to them. There are besides a few items merely dropped by bosses and some gained past spending lunar coins.

Risk of Rain 2 Mutual Items

Name Effect How To Unlock
Tougher Times 15% chance to block incoming damage(+xv% per stack) Die five Times
Paul's Goat Hoof Increases Movement speed by 14% (+14% per stack) Fail the shrine of chance 3 times in a row
Crowbar Deal 150% damage to enemies above 90% health.(+30% per stack) Observe 10 Unique white items
Medkit Heal for 10 heath i.one seconds after getting injure. (+10 per stack) Defeat an aristocracy-blazon monster
Bundle of Fireworks opening a breast launches 8 fireworks that deal 300% damage. (+4 fireworks per stack) Indistinguishable the same item 7 times in a row with a 3D printer
Backup Magazine Add +i accuse to your secondary skill (+i charge per stack) Fully accuse a teleporter without getting hitting
Rusted Primal A hidden chest containing a powerful item will appear in a random location on each stage. (higher rarity items per stack) Defeat the teleporter dominate in under fifteen seconds
Armor-Piercing Rounds Deal an additional xx% damage to Bosses. (+10% per stack) Complete a teleporter
Soldier's Syringe Increases assail speed by 15%. (+15% per stack) Default
Monster Tooth Killing an enemy causes them to drop a healing orb that grants 4 health. (+4 per stack) Default
Lens-Maker'due south Glasses Attacks take a x% take chances to critically strike dealing double damage. (+10% per stack) Default
Bustling Mucus Continuing notwithstanding for 2 seconds creates an area that will heal you and your allies for 4.v% of your health every 2d. (+2.25 % of your health for every stack) Default
Tri-Tip Dagger 15% gamble to cause an enemy to bleed for 240% of the attacks base damage. (+xv% per stack) Default
State of war Imprint Drop a banner on level up that will strengthen all allies within its radius. Raises attack and movement speed by thirty% (+8m radius per stack) Default
Cautious Slug Increases passive health regeneration by 250% while outside of combat. (+150% per stack) Default
Personal Shield Generator Gain a 25 health shield that recharges outside of danger.(+25 health per stack) Default
Gasoline Killing an enemy ignites all enemies within a modest radius. Enemies volition burn for 150% of the base harm. (+4m radius and +75% harm per stack) Default
Stun Grenade 5% chance to stun enemies on hit for 2 seconds (+5% per stack) Default
Energy Potable Dart speed is increased by 30%. (+xx% per stack) Default
Sticky Bomb 5% chance on hitting to attach a sticky flop to an enemy. Detonates for 250% damage. (+2.5% chance and +125% damage per stack) Default

Risk of Rain ii Uncommon Items

Proper noun Effect How To Unlock
Predatory Instincts Crtical Strikes Increase attack speed by x%, with a max cap of xxx%. (+30% per stack) Reach +200% set on Speed
Harvesters Scythe Gain 5% Critical Hazard. Disquisitional strikes heal for 8 health (+iv wellness per stack) Complete a Prismatic Trial
Fuel Prison cell Agree an boosted equipment charge and reduce cooldown by xv% (+one charge and 15% per stack) Option up 5 Unlike types of Equipment
Infusion Killing an enemy increases your health permanently by one, up to 100. (+100 per stack) Defeat 3000 enemies
Berzerker's Pauldron Killing 3 enemies inside 1 second sends yous into a frenzy for 6s. Increases move speed past 50% and attack speed by 100%. (+4 second duration per stack) Charge the teleporter with less than 10% health
Runald'due south Band 8% chance on hit to strike an enemy with a runic ice nail, slowing them past 80% and dealing 250% harm. (+125% harm per stack) Find the hidden bedroom in the Abandoned Aqueduct
Kjaro'southward Ring 8% on hitting to strike an enemy with a runic flame tornado, dealing 500% damage (+250% per stack) Find the hidden chamber in the Abandoned Aqueduct
Wax Quail Jumping while sprinting boosts you lot forward past 10m (+10m per stack) Accomplish 300% movespeed
AtG Missile Mk. ane ten% risk to fire a missile that deals 300% damage. (+300% per stack) Default
Will-o-the-wisp killing an enemy causes them to explode in a 12m radius dealing 350% base impairment. (+2.4m and +280% damage a stack) Default
Hopoo Feather Proceeds one additional jump (+ane jump per stack) Default
Ukulele 25% gamble to fire chain Lighting for fourscore% damage on up to 3 (+2 per stack) targets within 20m (+2m per stack) Default
Leeching Seed Dealing Damage heals yous for ane wellness (+ane health per stack) Default
Red Whip Leaving gainsay boosts your move speed past 30% (+30% per stack) Default
Sometime War Stealth Kit Chance to proceeds 40% motion speed and invisibility for 3s. The more harm you take, the college the take chances yous turn invisible. (+1.5s duration per stack) Default
Bandolier 18% chance on impale that an enemy volition drop an ammo pack that resets all cooldowns (+10% gamble per stack) Default
Rose Buckler Increases armor protection past xxx while sprinting(+30 Per stack) Default
Chronobauble Tiresome enemies on hit for -sixty% movement speed for 1s. (+1s per stack) Default

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Take chances of Rain 2 Rare Items

Name Effect How To Unlock
Due north'Kunhana's Opinion shop 100% of healing as soul energy. After your soul free energy reaches 10% of your mac health, you will fire a skull dealing 250% of your soul free energy as damage Find the Altar To Due north'Kuhana
Unstable Tesla Scroll Similar to the Ukulele, burn out lighting that hits 3 enemies for 200% base of operations damage every .5 seconds. Switches off every 10 seconds. (+100% per stack) Deal 5000 Impairment in one shot
57 Leafage clover All random effects are rolled +i times for a favorable result (+1 per stack) Consummate xx Stages in a single Run
Sentient Meat Claw 20% chance to fire homing hooks at up to x enemies. Deals 100% base of operations harm. (+20% chance and +v enemies per stack) Loop back to the showtime phase
Soulbound Catalyst Kills reduce equipment cooldown past 4s. (+2 seconds per stack) Find and Activate 8 unique Newt Altars
Dio's Best Friend This particular will protect you lot from death in one case. Consumed upon death y'all volition be revived with 3 seconds of invulnerability Stay Alive for xxx consecutive minutes
Brainstalks Skills have no cooldowns for 3s upon killing an aristocracy monster. (+2s per stack) Defeat an aristocracy dominate on monsoon difficulty
Rejuvenation Rack Heal +100% more. (+100% per stack) Without healing, reach and complete the 3rd teleporter event
Brilliant Behemoth All your attacks take a 4m explosion for 60% impairment. (+one.5m per stack) default
Ceremonial Dagger Killing an enemy releases homing daggers default
Frost Relic Killing a monster surrounds you with 3 icicles that will protect yous and bargain 33% damage each. default
Happiest Mask Killing enemies has a 10% take chances to spawn a ghost of the enemy you killed. Has 500% damage lasts 30s (+30s per stack) default
H3AD-5T v2 Increases Jump Summit. creates a huge explosion upon hit the footing, dealing 2300% base of operations impairment that scales upwards with speed. Recharges in x seconds (-50% recharge time per stack) default
Conflicting Head Reduces cooldowns by 25% (+25% per stack) default
HardLight afterburning Add together +2 charges of your utility skill. Also reduces cooldowns by 33%. (+two charges per stack) default
Wake of Vultures Gain the power of any killed aristocracy monster for 8s (+5s per stack) default

Gamble of Rain two Boss and Lunar Items

There are currently only 2 boss items and v lunar items. Lunar items are special and are given every bit rewards for spending lunar coins at certain Newt Alters. Boss items are non guaranteed to driblet when facing the boss that drops them

Name Issue How To Unlock
Titanic Knurl (Stone Titan Boss Item) Increases Maximum health past forty and health regeneration by i.3 health/second. (+40 health per stack +1.6 seconds per stack) Default
Queen'southward Gland (Beetle Queen Boss Item) Every 30s summon a beetle guard with bonus 300% impairment and 100% wellness. Can have 1 guard at a time (+1 per stack) Default
Shaped Drinking glass Increase Base of operations damage by 100% but reduce maximum health by 50% Default
Brittle Crown thirty% gamble on hit to gain iii gilded. Lost gold equal to the amount you are hit for or lose % gold equal to the % maximum wellness y'all lost. Chooses whichever takes more golden Default
Transcendence Catechumen all but 1 health into regenerating shields (which recharge much faster than normal health) Default
Corpsebloom Heal 100% more, all healing is applied over time. Can heal for a maximum of 10% of your wellness per second Default
Gesture of the drowned Reduce equipment cooldown by 50%, forces your equipment to activate whenever it is off cooldown. Defeat 20 Hermit Venereal by Chasing them off the edge of the map.

Risk of Pelting 2 Equipment

Unlike items, equipment merely comes in one rarity. Each equipment is activated and has a longer cooldown than normal abilities.

Name Effect Cooldown How To Unlock
The Back-up Call 4 missile drones to fight for you. Last 25 seconds 1000s Repair 30 drones or turrets
Preon Accumulator Fires preon tendrils, zapping enemies within 35m for up to 600% impairment/second. On contact detonate in an enormous 20m explosion for 4000% harm 140s Open the timed security chest on rally indicate delta.
Majestic Capacitor Telephone call down a lighting strike on a targeted monster dealing 3000% harm and stunning any nearby monsters 20s Defeat the teleporter bosses after activating 2 shrines of the mountain
The Crowdfunder Fires a continuous barrage that deals 100% damage per bullet. Costs 1 gilded per bullet. the longer information technology stays activated the more each bullet costs No cooldown Collect a full of $30,480 aureate
Gnarled Woodsprite Gain woodsprite follower that heals for 1.five% of your maximum wellness/second

Can be sent to heal an ally

15s Fully upgrade a shrine of the woods
Radar Scanner Reveals all hidden items, shrines, and equipment within 500 meters for 10s 45s Collect 10 monster or environs logs
Milky Chrysalis Sprout wings and wing for fifteen seconds. Gain 20% movement speed for the duration 60s Default
Ocular HUD Proceeds +100% disquisitional strike take chances for 8 seconds 60s Default
Primordial Cube Burn a blackness hole that draws enemies inside 30m into information technology's center for 10 seconds 45s default
Strange Fruit instantly heal for fifty% of your maximum health. 45s Default
Dispensable Missile Launcher Fire a swarm of 12 missiles that deal 300% damage each 45s Default

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Up Adjacent: Monsters

In This Wiki Guide

Equipment Risk Of Rain 2,

Source: https://www.ign.com/wikis/risk-of-rain-2/Items_and_Equipment

Posted by: byrdenclither.blogspot.com

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